There are games people play, and then there are games people wait for like they’re waiting for a celestial event. Hollow Knight: Silksong has been the latter for almost half a decade. It has been memed, worshipped, doubted, revived, delayed and brought back to life more times than the average Souls boss.
But now — finally — it’s real.
Silksong is not just released, not just successful, but officially nominated for Game of the Year at The Game Awards 2025.
And yes, the internet is absolutely losing it.
The Game Awards just validated the wildest fan hype ever – Game Awards 2025 indie takeover


Silksong wasn’t just delayed — it became a legend during its delay.
You could walk into any subreddit, Twitch chat or gaming Discord and find at least one person typing “SILKSONG WHEN?????”
Now? Ask that same person how they feel and they’ll say:
“I don’t even care if it wins — it was worth the wait.”
And that’s the power of this nomination.
The win isn’t guaranteed, but the validation already is.
The Nominee Breakdown: Who Silksong is up against (Game Awards 2025 indie takeover)
Silksong didn’t just get nominated — it got nominated against giants and still feels like a serious contender.
“The GTA 6 of indie games” isn’t a joke anymore (Game Awards 2025 indie takeover)


The nickname started as sarcasm — but now it’s strangely accurate.
Both games had:
- Endless speculation
- Memes instead of marketing
- Fans counting every minute of silence
- Hype so big it became its own genre
And in the end, both games became unavoidable cultural events.
Only difference?
Silksong was made in Adelaide… by three people.
Why this matters so much to Australian devs -Game Awards 2025 indie takeover



Team Cherry is the kind of studio that every indie team dreams of being.
No corporate backing. No endless delays blamed on “vision realignment.”
Just quiet work, relentless polish, and faith in their own style.
For the Aussie industry, this isn’t just a nomination — it’s the moment we stop saying “one day an Australian game will win Game of the Year” and start saying:
“It might actually be this year.”
What makes Silksong deserving — beyond the fanbase

Silksong wins because:
✔ It respects players’ intelligence
✔ Its combat is fast, technical and deeply satisfying
✔ The animation is absurdly polished for a small team
✔ It builds lore without hand-holding
✔ It treats worldbuilding like poetry, not checklist design
✔ It is fearless — and you can feel that in every frame
You can’t fake a game like this.
The craft is obvious, and the nomination reflects it.
Should it win? That’s where debate gets real (Game Awards 2025 indie takeover)


If Silksong wins, it will be the smallest studio ever to take Game of the Year — and honestly, that would be historic. But Clair Obscur and Death Stranding 2 stand in its way, and both have massive momentum. Still, all it takes is one upset — and Silksong might just become the ultimate indie headline.
Some nominations feel like formalities, but this one feels like justice, because Hollow Knight: Silksong doesn’t need a trophy to command the industry’s respect — its very existence, and the fact that it continues to thrive, is already a victory — yet if it were to win, it would stand as one of the greatest Game Awards moments ever, not just for indie developers or fans but for the entire Australian games industry, and the truth is, we’ve genuinely earned that moment.
